using UnityEngine;
using System.Collections;

public class direcao_balafrente : MonoBehaviour {
	
	
	public float timer= 1 * Time.deltaTime;
	public int C = 0;
	public float velAtk = 10;
	// Update is called once per frame
	void FixedUpdate () {
        transform.Translate(0, 0, 1);
		
		
	}
}